times. You have to start with hands at shoulder height, facing away from targets. A pivot, draw and hit in .90 second is a top time, even for speed rig. A reload and hit, for me, without a mag well funnel, was rarely less than 1.50 second, at that 10 yd range, with a good hit. So, say, 2.5 seconds for reaction, pivot, draw and hit= TOP time. then say that 10 more hits can be had, on one target, in 20 more seconds. that is not hard, many can do it in 1.80 seconds, or a bit less. Now all that's left is the 4 transitions between targets. That should not add more than .80 second to the time. say, .20 second for the move, but that's WITH the .20 second(or less) of recoil control of the shot. See? You can be real smooth, get nice hits, in 6 seconds, if you are fast at the draw and hit ,and reload and hit.; 5 seconds pretty much requires a compensator and a mag well funnel, or a lot of your hits will be poor ones, and misses of the C zone (or even the entire target) will be a bit too commonplace. 
when it's for real, tho, 10 yds is EXTREME long range, and you'd BETTER be using cover for such bs, and NOT be up against 3 guys who have guns, (and who know anything at all about shooting).
when it's for real, tho, 10 yds is EXTREME long range, and you'd BETTER be using cover for such bs, and NOT be up against 3 guys who have guns, (and who know anything at all about shooting).